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Flappy Bird winging its way back to App Store

Fans of ‘Flappy Bird’ rejoice, for the addictive mobile game is set to return, according to its creator. The immensely popular game was downloaded over 50 million times before being abruptly pulled from app stores in February by its maker Dong Nguyen. However he has confirmed on Twitter that it will be back and “better” than the original. Nguyen was responding to a question from one of his followers @painfu ...

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Play Classic Game Boy On Your iPhone

For iOS users it seems that 2014 is something of a golden age for classic Nintendo gaming. That’s because over the past few weeks we’ve seen not one, not two, but three separate emulators bringing classic NES and Game Boy action to iOS. First up was webNES, an NES emulator for mobile devices. Next came GBA4iOS, which let iOS 7 users play a variety of Game Boy titles without having to jailbreak. Now we also ...

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Sega classics coming to 3DS

Sega have announced details of the 3D remake of iconic and arcade classics for the Nintendo 3DS. Each of these titles will be priced at $5.99/€4.99/£4.49 and available for download in the Nintendo eShop. Release dates for the titles are as follows: 3D Space Harrier™, 3D Super Hang-On™ - 11/28/2013 3D Sonic T he Hedgehog™, 3D Altered Beast™ - 12/5/2013 3D Ecco the Dolphin™, 3D Galaxy Force™ II - 12/12/2013 D ...

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3DS FIFA 14 has no updates to gameplay or modes

Are updated kits and team sheets enough to tempt you out of £40 (eShop) for FIFA 14 on 3DS? EA seems to think so, because those are the only differences between year's version and last year's FIFA 13. "FIFA 14 Legacy Edition delivers unmatched authenticity that reflects the current football season with updated kits and rosters but no updates to gameplay or game modes," stated a Nintendo press release sent o ...

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Limbo coming to iOS next week

Playdead has announced that the XBox Live, PSN and Steam classic Limbo will be released on iOS on 3rd July. A statement on their website reads... A while back we decided to try to get LIMBO running on the “iDevices”… When we had it up and running, we were amazed by how well the game looked on the smaller screens, and decided to go all the way, even though we knew that nailing the “ultimate” touch based cont ...

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