Minecraft And Amnesia Vie For Top Honors At The 2011 IGF Awards

The Independent Games Festival has released its list of finalists for its 2011 awards, with Mojang’s world-building Minecraft and Frictional’s Amnesia: The Dark Descent duking it out with three other competitors for the $20,000 Seumas McNally Grand Prize.

It’s a testament to the growing power and prestige of the independent development scene that this year’s IGF finalist list is populated by games that are well-known by more than just the gaming press. Titles like Notch’s wildly popular Minecraft and the astoundingly atmospheric first-person horror game Amnesia: The Dark Descent are on the mouths and minds of gamers everywhere, gaining the recognition they so richly deserve.

“From scrappy single person start-ups to more robust indies, and from surprising debuts to surprise successes, this year’s finalist line-up is a perfect showcase of the breadth and diversity of what it means to be ‘independent’,” said IGF Chairman Brandon Boyer. “I’m excited to see all the developers represented gaining more recognition from a wider audience for what they’ve worked so hard to create, as the importance of the independent games community grows even further.”

Minecraft is up for three awards, including the grand prize, Technical Excellence, and Excellence in Design. Amnesia is competing with it for the grand prize and Technical Excellence, while receiving a nod for Excellence in Audio as well.

Other big names making a showing include the WiiWare version of Nicalis’ Cave Story for Excellence in Visual Art, and Gaijin Games’ Bit.Trip series, which has two different titles up for awards: Bit.Trip Beat for Excellence in Audio and Bit.Trip Runner for Excellence in Visual Art.

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