PS4 Blowout: GPGPU, DirectX 11; Sony London to “Set the Bar for the Industry”

With the PS4 probably coming out next year, and certainly no later than 2014, we’ve been digging around looking for the inside scoop on what exactly you should expect. All of the following is based on publicly available information, rather than shady secret anonymous sources where you have to trust us because we’re games journalists (ha!).

Due to the size of this post, it has been split up into sections, feel free to scroll to the ones that interest you, or read the whole article to get the full picture.

First off, PSLS has uncovered a job listing for a ‘Lead Systems Engineer’ that “will act as an industry expert and a leader in systems level development on PlayStation platforms”, which includes “hands-on low-level research on cutting-edge hardware”. Basically, the job listing heavily hints that the Lead Systems Engineer will be working on future PlayStation hardware – that is, the PlayStation 4 or Orbis.

So that’s why the fact that the advert lists “experience on GPGPU programming” as required is rather interesting. A previous job listing for a Staff Compiler Engineer at SCE’s US R&D team for “current and future platforms” also talks about GPGPUs, as does this Technical Account Manager job. So does a Sony London job, but we’ll get to that later.

Read more at PlaystationLifeStyle

This site uses Akismet to reduce spam. Learn how your comment data is processed.