Sponsored Video: Standby for Titanfall!

Finally, after months of waiting since last year’s E3 announce trailer and weeks of beta gameplay, we are now able to play hat the critics have dubbed ‘Call of Duty with robots’.

Developed by Respawn Entertainment, Titanfall is exclusive to Xbox One, PC, and in a few weeks, Xbox 360. With a team of former Infinity Ward employees, its no wonder the game is reminiscent of the first person shooter the critics have been likening it to. With small, cleverly-designed maps, fast-paced multiplayer action and tons of unlockables, the similarities are obvious.

Online gameplay is core to the Titanfall experience, as fast-paced multiplayer action is combined with heroic moments from traditional campaign mode.

In all there are six game modes. Attrition is the obvious starting point. Kill enemies and earn points to win. Last Titan Standing is, as the name suggests, a last man standing game, no respawns. Hardpoint involves capturing an holding three hardpoints to rack up the points and win. Capture The Flag is, well, capture the flag. In Pilot Hunter the aim is to kill the enemy team’s Pilots to reach the score limit and win. The final game mode is Variety Pack – a mix of all the above five.

There are a total of 15 multi-level maps in the game, spanning a range of locations, geography, and environments, with more promised in forthcoming DLC. These are scattered with heavy turrets that can be controlled, destroyed or hacked to change sides, and ziplines which allow you to slide down from one area of the map to the other.

If you’re a Call Of Duty fan, burned out from endless annual updates to the genre, then Titanfall will be a breath of fresh air. The fast-paced, frantic twitch shooter is just what the doctor ordered.

(This post has been sponsored by EA Games but all thoughts are our own)

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